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  The Graphical User Interfaces

We have developed the graphical user interfaces in PyQt so you must have relevant version of PyQt installed for the version of Autodesk Maya you are using. You can easily customize the GUI by adding your own widgets available in PyQt.

Each individual GUI element can be torn off by using custom right click context menu on the buttons at the top of the window.

Asset
 

Asset GUI allows you to create sAsset node. In geometry section of the tool you can change display type of the geometries in the scene. This tool can be used when you do not want animator to select geometries in their animation work.

 

Related API classes
tronverte.maya.stormv3.rigging.components.asset.Asset

Chain Blend
 

Chain blend GUI allows you to create sChainBlend node and its feature rich sections allows you to customize the chain blend rig the way you want.

 

Related API classes
tronverte.maya.stormv3.rigging.components.chainBlend.ChainBlend

FK Stretch
 

FK Stretch GUI allows you to create FK stretch rig. There different type of stretch rig is available, “stretch”, “translate”, “scale” respectively. You can define name of the custom attributes for the control.

 

Related API classes
tronverte.maya.stormv3.rigging.components.fkStretch.FkStretch

Foot
 

You can create reverse foot rig by using the Foot GUI. A sFoot node will be created for the rig. This node offers many cool features including custom roll setup.

 

Related API classes
tronverte.maya.stormv3.rigging.components.foot.Foot

IK Stretch
 

IK Stretch GUI allows you to create IK stretch rig. There different type of stretch rig is available, “stretch”, “translate”, “scale” respectively.

 

Related API classes
tronverte.maya.stormv3.rigging.components.ikStretch.IKStretch

Layer
 

You can create asset based layers by using the Layer GUI. It creates sLayer node and contains connections for selected transforms. Animators will not be bothered by too many layers in display layer editor in Autodesk Maya.

 

Related API classes
tronverte.maya.stormv3.rigging.nodes.sLayer.sLayer

Line
 

sLine node has been provided for custom OpenGL line drawing and you can create the node by using the Line GUI.

 

Related API classes
tronverte.maya.stormv3.rigging.components.line.Line

Locator
 

sLocator node is a feature rich custom locator that we provide. You can create it by using the Locator GUI.

 

Related API classes
tronverte.maya.stormv3.rigging.components.locator.Locator

Show Hide Control
 

You can use sShowHideControl node to show or hide chain controls based on the blend state of the rig. The Show Hide Control GUI allows you to create the node.

 

Related API classes
tronverte.maya.stormv3.rigging.components.showhideControls.ShowHideControl

Space Switch
 

sSpaceSwitch node can be created via the Space Switch GUI. This node allows you to create rigs widely knows as space switching.

 

Related API classes
tronverte.maya.stormv3.rigging.components.spaceSwitch.SpaceSwitch

Spline Stretch
 

The Spline Stretch GUI allows you to create sSplineStretch node. This node allows you to create stretchy spine for your characters.

 

Related API classes
tronverte.maya.stormv3.rigging.components.splineStretch.SplineStretch

Squash Stretch
 

The Squash Stretch GUI allows you to create sSquashStretch node which you can get real squash and stretch effect with.

 

Related API classes
tronverte.maya.stormv3.rigging.nodes.sSquashStretch.sSquashStretch

Tension
 

sTension node (deformer) can be created via the Tension GUI. This node allows you to measure the stress on the mesh so you can use the output for further deformations.

 

Related API classes
tronverte.maya.stormv3.rigging.components.tension.Tension

Wrap
 

The Wrap GUI allows you to create sWrap node. sWrap is a point to point based deformer and can deform geometries even if the vertex orders are different on driver and driven geometries.

 

Related API classes
tronverte.maya.stormv3.rigging.components.wrap.Wrap

Outliner
 

Outliner GUI is an additional GUI for Storm V3. You can find and navigate nodes that come with Storm V3 by using the Outliner GUI.

 

Related API classes
tronverte.maya.stormv3.outliner.gui.main.GUI

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